eh, I'm tired of these cartooning schnanigans. Flats bore me, and these are too 'MICA style.' I need to look at more Byzantine art.... Hopefully someday I'll figure out how to reconcile line and rendering. Obviously, it hasn't happened for me yet.
Thanks Jens. I've been trying to look to influences other than concept art and it's been very healthy for me However, sometimes it's fun to just go and render something out : 3
OVER rendering can be tedious and ironically falls pretty flat a lot of the time, but there's nothing wrong with rendering. It's a shame nowadays it's not more encouraged.
I've been having alot of issues with the line art vs. rendering thing too.....That's when I bought this awesome street fighter tribute book, and I'm thinking the answer is in erasing the line art in the back ground objects, and colorizing the lines according to the lighting.
hmmmmmm, that sounds like a very intelligent approach to the problem. I'll have to try it out. Thanks! I've also seen a few people render objects in the foreground, then stylize/line/flatten objects in the background.
7 comments:
i totally agree, i've been working more stylized for school all year, i'm just bored to bits with it :)
other than that, you got a nice going on here, with the fishies :)
Thanks Jens. I've been trying to look to influences other than concept art and it's been very healthy for me However, sometimes it's fun to just go and render something out : 3
OVER rendering can be tedious and ironically falls pretty flat a lot of the time, but there's nothing wrong with rendering. It's a shame nowadays it's not more encouraged.
I've been having alot of issues with the line art vs. rendering thing too.....That's when I bought this awesome street fighter tribute book, and I'm thinking the answer is in erasing the line art in the back ground objects, and colorizing the lines according to the lighting.
hmmmmmm, that sounds like a very intelligent approach to the problem. I'll have to try it out. Thanks! I've also seen a few people render objects in the foreground, then stylize/line/flatten objects in the background.
seconded
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